SoulBinder
GOAL
Bring all the souls/gravestones back to the portals. Move them by bonding with them. An indicator shows when you can make a bond.
CONTROLS
- Arrow keys - Move around
- W,A,S,D - Bond with a soul in an orthogonal line
- Tab - Switch position with a soul
- X - Break a bond
- R - Restart a level
CREDITS
Created by Arjen K. in Godot Engine 3.3.2.
MUSIC
- Lex Villena - Dissonance
- Lex Villena - Thoughtful Seven
https://freemusicarchive.org/music/lex-villena
SFX
- newagesoup - Ethereal Woosh
https://freesound.org/people/newagesoup/
FONT
- Matt Wilson - Geizer
https://www.dafont.com/matt-wilson.d7009
Comments
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I had fun with the puzzles and the the new mechanics. I think additional instructions are needed for level two. It took me much longer than I'd like to admit to figure out I could grab the soul from further away. Since that's so essential to advancing a diagram in the instructions would have been awesome. The music was good. I didn't like the controls and kept hitting the wrong buttons. Maybe move could have been wasd and the link either a mouse click or the space bar?
Awesome game
seemed a bit boring at first with simple levels and no animation
but when getting to the harder levels it gets interesting
and getting the new mechanic of having multiple soles is grea