GOAL

Bring all the souls/gravestones back to the portals. Move them by bonding with them. An indicator shows when you can make a bond.

CONTROLS

  • Arrow  keys - Move around
  • W,A,S,D - Bond with a soul in an orthogonal line
  • Tab - Switch position with a soul
  • X - Break a bond
  • R - Restart a level

CREDITS

Created by Arjen K. in Godot Engine 3.3.2.

MUSIC

  • Lex Villena - Dissonance
  • Lex Villena - Thoughtful Seven

https://freemusicarchive.org/music/lex-villena

SFX

  • newagesoup - Ethereal Woosh

https://freesound.org/people/newagesoup/

FONT

  • Matt Wilson - Geizer

https://www.dafont.com/matt-wilson.d7009


Comments

Log in with itch.io to leave a comment.

I had fun with the puzzles and the the new mechanics. I think additional instructions are needed for level two. It took me much longer than I'd like to admit to figure out I could grab the soul from further away.  Since that's so essential to advancing a diagram in the instructions would have been awesome. The music was good. I didn't like the controls and kept hitting the wrong buttons. Maybe move could have been wasd and the link either a mouse click or the space bar? 

Awesome game
seemed a bit boring at first with simple levels and no animation
but when getting to the harder levels it gets interesting 
and getting the new mechanic of having multiple soles is grea